The USB connector has been one of the greatest success stories in the history of computing, with more than 2 billion USB-connected devices sold to date. But in an age of terabyte hard drives, the once-cool throughput of 480 megabits per second that a USB 2.0 device can realistically provide just doesn't cut it any longer. promises to increase performance by a factor of 10, pushing the theoretical maximum throughput of the connector all the way up to 4.8 gigabits per second, or processing roughly the equivalent of an entire CD-R disc every second. USB 3.0 devices will use a slightly different connector, but USB 3.0 ports are expected to be backward-compatible with current USB plugs, and vice versa. USB 3.0 should also greatly enhance the power efficiency of USB devices, while increasing the juice (nearly one full amp, up from 0.1 amps) available to them. That means faster charging times for your iPod--and probably even more bizarre USB-connected gear like the toy rocket launchers. The USB 3.0 spec is nearly finished, with consumer gear now predicted to come in 2010. Meanwhile, a host of competing high-speed plugs--DisplayPort, eSATA, and HDMI--will soon become commonplace on PCs, driven largely by the onset of high-def video. Even FireWire is looking at an imminent upgrade of up to 3.2 gbps performance. The port proliferation may make for a baffling landscape on the back of a new PC, but you will at least have plenty of high-performance options for hooking up peripherals.
The Little Circuit Board That Could
Arduino is a tool for making computers that can sense and control more of the physical world than your desktop computer. It's an open-source physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. Arduino can be used to develop interactive objects, taking inputs from a variety of switches or sensors, and controlling a variety of lights, motors, and other physical outputs. Arduino projects can be stand-alone, or they can be communicate with software running on your computer. Arduino can sense the environment by receiving input from a variety of sensors and can affect its surroundings by controlling lights, motors, and other actuators. So what can you make with these circuit boards? Right now in its beginning stages some have used Arduino to monitor when his cats are inside the house or out, and a small bakery and cafe in England is now able to tweet (Twitter) what’s fresh from their oven.
RFID Tags and Responders
While Arduino will help household items become involved in our social media world, transponders such as Radio Frequency Identification (RFID) tags are truly breathing life into our objects. For a number of years RFID tags have been used in passports, ID cards, travel cards and credit cards as a means to identify us when scanned, and they are used commercially for inventory tracking. Brands like Kleenex have experimented with RFID tags to track their inventory at an item-level. Transponders can be made as small as a grain of sand and can be produced very cheaply. So it is widely thought that they may one day be installed in everything from a packet of biscuits to the socks that you wear.It may be possible, for example, to create a very cheap device which sits in your trash can or recycling box and monitors the contents by scanning RFID tags as stuff is thrown in. You might ask why anyone would want to do this with their garbage, but there is a lot of valuable data to be had in what is, in essence, scrubbing for your trash. Your trash is a goldmine of consumption data in the same way that your search data or browsing history is, and could be used to track brand loyalty and consumption habits. And mobile phone manufacturers, particularly Nokia, are currently experimenting with consumer devices that act as readers and scanners, meaning that your mobile device might be able to do things like exchange information with other phones by bringing them near to one another, or gather information directly from products and find out instantly if anyone in your network has purchased the item in the past.
There are clear privacy implications involved that might make the idea of monitoring consumption via your trash or tracking your socks dead on arrival. Privacy advocates are highly motivated to prevent this from happening — the notion that RFIDs could be on our person without us knowing is akin to web sites sharing knowledge about us without our consent.
Advances in the Computer Arena are taking shape also.
Improves Processing Power
With the gigahertz race largely abandoned, both AMD and Intel are trying to pack more cores onto a die in order to continue to improve processing power and aid with multitasking operations. If your CPU has only a single core, it's officially a dinosaur. In fact, quad-core computing is now commonplace; you can even get laptop computers with four cores today. But we're really just at the beginning of the core wars: Leadership in the CPU market will soon be decided by who has the most cores, not who has the fastest clock speed. Miniaturizing chips further will be key to fitting these cores and other components into a limited space. Intel will roll out 32-nanometer processors (down from today's 45nm chips) this year. Intel has been very good about sticking to its road map. A six-core CPU based on the Itanium design should be out imminently, when Intel then shifts focus to a brand-new architecture called Nehalem, to be marketed as Core i7. Core i7 will feature up to eight cores, with eight-core systems available later this year.
Intel introduced its first 32-bit CPU in 1986. It wasn't until 1993, however, that the first fully 32-bit Windows OS followed, officially ending the 16-bit era. Now 64-bit processors have become the norm in desktops and notebooks, though Microsoft still won't commit to an all-64-bit Windows. But it can't live in the 32-bit world forever. 64-bit versions of Windows have been around since Windows XP, and 64-bit CPUs have been with us even longer. In fact, virtually every computer sold today has a 64-bit processor under the hood. At some point Microsoft will have to jettison 32-bit altogether, as it did with 16-bit when it launched Windows NT, if it wants to induce consumers (and third-party hardware and software developers) to upgrade. Expect to see the shift toward 64-bit accelerate with Windows 7; Microsoft will likely switch over to 64-bit exclusively with Windows 8. That'll be 2013 at the earliest. Meanwhile, Mac OS X Leopard is already 64-bit, and some hardware manufacturers are currently trying to transition customers to 64-bit versions of Windows.
Gesture-Based Remote Control
This could be the ultimate replacement for the mouse. How can we live without left and right clicking? There may be an easier way. Gesture recognition is a fairly simple idea that is only now making its way into consumer electronics. The idea is to employ a camera (such as a laptop's Webcam) to watch the user and react to the person's hand signals. Holding your palm out flat would indicate "stop," for example, if you're playing a movie or a song. And waving a fist around in the air could double as a pointing system: You would just move your fist to the right to move the pointer right, and so on. Gesture recognition systems are creeping onto the market now. Toshiba, a pioneer in this market, has at least one product out that supports an early version of the technology: the Qosmio G55 laptop, which can recognize gestures to control multimedia playback. The company is also experimenting with a TV version of the technology, which would watch for hand signals via a small camera atop the set. Check out this video (watch the commercial first) on how this works. successful development would excite tons of interest from the "can't find the remote" crowd. Expect to see gesture recognition technology make some great strides over the next few years, with inroads into mainstream markets by 2012.
Cell Phone Technology
Use Any Phone on Any Wireless Network
The reason most cell phones are so cheap is that wireless carriers subsidize them so you'll sign a long-term contract. Open access could change the economics of the mobile phone (and mobile data) business dramatically as the walls preventing certain devices from working on certain networks come down. Verizon launched the first volley late last year when it promised that "any device, any application" would soon be allowed on its famously closed network. Meanwhile, AT&T and T-Mobile like to note that their GSM networks have long been "open." Open access is partially here: You can use almost any unlocked GSM handset on AT&T or T-Mobile today, and Verizon Wireless began certifying third-party devices for its network in July. We will probably see more of this in 2010.
The idea of the paperless office has been with us since Bill Gates was a youngster, but no matter how sophisticated your OS or your use of digital files in lieu of printouts might be, they're of no help once you leave your desk. People need printouts of maps, receipts, and instructions when a computer just isn't convenient. PDAs failed to fill that need, so coming to the rescue are their replacements: cell phones. Applications to eliminate the need for a printout in nearly any situation are flooding the market. Cellfire offers mobile coupons you can pull up on your phone and show to a clerk; Tickets.com now makes digital concert passes available via cell phone through its Tickets@Phone service. The final frontier, though, remains the airline boarding pass, which has resisted this next paperless step since the advent of Web-based check-in. Some cell-phone apps that replace paper are here now and even paperless boarding passes are creeping forward. Continental has been experimenting with a cell-phone check-in system that lets you show an encrypted, 2D bar code on your phone to a TSA agent in lieu of a paper boarding pass. The agent scans the bar code with an ordinary scanner, and you're on your way. Introduced at the Houston Intercontinental Airport, the pilot project became permanent earlier this year. Look for more applications to be introduced in the coming years.
Summary
Yes, technology is a fast moving vehicle which makes it hard for the average user to keep up. Even when you think you have the latest piece of equipment, you find that you are one step behind. This article gives you a glimpse of what is currently on the horizon. But six months from now the scene will undoubtedly change.



